With Flash not good enough for the iPhone, and Microsoft’s rival streaming system Silverlight making mobile inroads thanks to a deal with Nokia last week, the obvious question has been whether Microsoft will slip past Adobe and secure a spot on Apple’s lucrative cellphone. Obvious, maybe, but certainly controversial: pundits and analysts alike are unable to agree on whether the software giant will be launching an iPhone version of Silverlight anytime soon. Computerworld reports that, at CeBIT last week, Microsoft CEO Steve Ballmer sounded dubious about the prospect, dismissing claims that the two companies had discussed the possibility and citing doubts that Apple was interested in royalty-free runtimes:
“It sure seems like they’re trying to charge a whole lot more money for it. Maybe Apple isn’t welcoming open and royalty-free runtimes on it”Steve Ballmer, CEO, Microsoft
However TechRadar claims that the Silverlight team itself are already looking at ways to implement the application using the freshly-announced iPhone SDK.
“We’re interested in taking Silverlight across all available platforms, not just Windows Mobile handsets – as we have shown with the Nokia deal. I don’t know a lot about it but the licensing model on the iPhone is challenging and that could be an obstacle. But in terms of the SDK, we will certainly take a look at it and see if we can get Silverlight running on the iPhone”John Allwright, Expression project manager, Microsoft
While many have pointed out that Apple’s quoted 30-percent royalty fees would be nonexistant on a free download, Microsoft seem convinced that Apple would attempt to levy a somewhat unique charge for Silverlight distribution. The two companies have recently collaborated on a new version of ActiveSync for the iPhone, streamlining its connection to Exchange servers.
Microsoft is apparently seeing around 1.5 million downloads of Silverlight each day.





















