Posted on 02 April 2008 by Chris Davies
Expect to hear about more people walking into lampposts, engrossed in their cellphones, as Age of Empires III launches for the first time as a mobile game. Developed from the original Ensemble Studios franchise for handset use by mobile game company Glu and Microsoft, Age of Empires III Mobile is positioned as a prequel to the third instalment of the PC ...
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Posted on 01 April 2008 by Chris Davies
Qualcomm have demonstrated an Android prototype cellphone capable of playing Quake, and PHONE Mag have the video of it in action! The device, which uses Qualcomm's 3D hardware graphics acceleration to give 30fps VGA gaming, is intended to demonstrate the potential for gaming and GUI design on the Android platform.
Check out the video of Quake on Android after the cut!
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Posted on 21 March 2008 by Chris Davies
Now right off the top of my head I'm having difficulty thinking of a situation by which controlling your S60 or UIQ cellphone via a Wiimote would be especially useful - surely gaming, the function most associated with the controller, would be tough on the eyes if you got far away from the handset to swing the Wiimote? - but ...
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Posted on 21 March 2008 by Chris Davies
Verizon Wireless customers now have another excuse for not reading the paper on the train into work, as Konami Digital Entertainment have released the mobile version of Metal Gear Solid exclusively for the carrier's handsets. Coded by the same team responsible for the console version of the title, the 3D game has a new storyline apparently set in-between Metal Gear ...
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Posted on 20 March 2008 by Chris Davies
Nokia have ceased accepting sign-ups for their N-Gage First Access mobile gaming beta, which will expire on March 27th in preparation for the full release client to be launched. The company is now polishing this final version, including incorporating feedback from beta testers, and while high-scores and achievements will be lost once the upgrade from pre-release to final software takes ...
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Posted on 11 March 2008 by Chris Davies
If there's anything to get a geek's mouth watering, it's LEGO, and developer play/nyc are looking to bring some of that fun to the iPhone. Okay, so there's nothing quite like having the real bricks in your hands, but with LEGO Touch for iPhone you'd be able to build models, animate them and even send them to friends so that they ...
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Posted on 10 March 2008 by Benjamin Nied
It's almost amusing how things work out sometimes. People have been trying to get Apple to work with developers to put games on their systems, and to date there is still a huge shortage of available games. However, hope is on the horizon for people wanting to play games on an Apple product, the ironic thing is that the ...
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Posted on 07 March 2008 by Chris Davies
A recent patent application by Sony Ericsson documents what could be the basis of the well-rumored PSP Phone which even the official Sony magazine has suggested is in development. Titled "Orientation based multiple mode mechanically vibrated touchscreen display", the document basically describes a handset with a full touchscreen that can be reconfigured to display gaming or more traditional cellphone controls, using haptic feedback to ...
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Posted on 29 February 2008 by Chris Davies
Sod the Enterprise features, what the iPhone needs is a really good game - something it can do and that pales on other devices. Trism, spotted on YouTube (you can see the video after the cut), might be just the thing: ostensibly a basic colour-matching puzzle, the game uses both the touchscreen, to move rows, and the iPhone's accelerometer (which normally ...
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Posted on 20 February 2008 by Chris Davies
Fancy console-quality 3D gaming on your cellphone? ARM today announced the Mali-JSR297 graphics stack software which, it claims, will allow Java programmers to use the OpenGL ES 2.0 graphics processing units in some mobile devices. GPUs like ARM's own Mali200, which is to be found the Ericsson U500 HSPA mobile platform, can now use the same OpenGL API as the PlayStation ...
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